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Chapter 9
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Chapter 10

This is the ninth chapter of the game Ghost Trick: Phantom Detective.

Introduction[]

Now I'm back in the present, and it's completely shrouded in darkness. I can't see it, but I can feel the tension in the air. It's a state of emergency. And that's only natural. With the power failure, all of the cell bars opened automatically. Plus, now a death-row inmate is loose in the darkness.

I did what I promise Lynne. I stopped the execution. But that condemned criminal is now in just as much danger as before.

Plot[]

Sissel helps Detective Jowd escape the prison, but he gets caught by Inspector Cabanela before he can leave it. Sissel asks Jowd about a few things: his identity (which Jowd knows, but refuses to disclose anything more than a "check out Lynne's music box" on account of "not knowing his true face"), Cabanela (who Jowd explains is determined to keep a spotless record), and the execution (which Jowd believes is fair in a way, as he had "stolen someone else's life" ten years before, shooting the person who had taken Lynne hostage).

Jowd asks for a last call, and dials the Justice Minister's office, where a frantic Lynne insists that "Everything's fine!" and hangs up. Jowd asks Sissel to help her out, receives a pocketwatch from Cabanela, and tells Sissel to not trust other people's memories. He then leaves, escorted by Cabanela, and Sissel takes the phone to the Minister's office.

Debuts[]

Trivia[]

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